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gd source: add a wrapper header to avoid conflicts with boolean defin… #2474

gd source: add a wrapper header to avoid conflicts with boolean defin…

gd source: add a wrapper header to avoid conflicts with boolean defin… #2474

Workflow file for this run

name: CMake Build
on: [push, pull_request]
jobs:
build_unix_gcc:
# Set the name of this build, variable depending on the OS
name: build ${{ matrix.os }} - ${{ matrix.compiler }} - ${{ matrix.build }} - ${{ matrix.vendored_libs == 'ON' && 'vendored_libs' || 'system_libs' }}
strategy:
fail-fast: false
# The matrix sets all the different combinations of builds, e.g. platforms
# and build configurations
matrix:
os:
- ubuntu-24.04
- macos-15
compiler:
- gcc
- clang
build:
- Debug
- Release
vendored_libs:
- ON
- OFF
# Set the platform to build on
runs-on: ${{ matrix.os }}
steps:
# Check out the smv repo
- name: Checkout code
uses: actions/checkout@v4
# If we are currently building on Linux (ubuntu) install all the native
# pre-requisites
- name: Install linux deps
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install build-essential freeglut3-dev libx11-dev libxmu-dev libxi-dev libglew-dev libgd-dev libjson-c-dev
# If we are building on macos configure the environment to use gcc-14 as
# the compiler
- name: set macos gcc
if: runner.os == 'macOS' && matrix.compiler == 'gcc'
shell: bash
run: |
echo "CC=gcc-14" >> $GITHUB_ENV
echo "CXX=g++-14" >> $GITHUB_ENV
brew install glew gd zlib json-c
- name: set macos gcc
if: runner.os == 'macOS' && matrix.compiler == 'clang'
shell: bash
run: |
echo "CC=clang" >> $GITHUB_ENV
echo "CXX=clang" >> $GITHUB_ENV
brew install glew gd zlib json-c
# If we are building on linux configure the environment to use gcc as the
# compiler
- name: set linux gcc
if: runner.os == 'Linux' && matrix.compiler == 'gcc'
shell: bash
run: |
echo "CC=gcc" >> $GITHUB_ENV
echo "CXX=g++" >> $GITHUB_ENV
- name: set linux gcc
if: runner.os == 'Linux' && matrix.compiler == 'clang'
shell: bash
run: |
echo "CC=clang" >> $GITHUB_ENV
echo "CXX=clang" >> $GITHUB_ENV
# Run cmake to build smokeview
- name: Build
shell: bash
run: |
cmake \
-B ${{github.workspace}}/cbuild \
-DSTRICT_CHECKS=ON \
-DVENDORED_LIBS=${{ matrix.vendored_libs }} \
-DCMAKE_BUILD_TYPE=${{ matrix.build }} \
-DCMAKE_C_COMPILER=${{ matrix.compiler }}
cmake --build ${{github.workspace}}/cbuild -j4 -v
# Run the CMake-based tests on MacOS
- name: Test
if: runner.os == 'macOS'
shell: bash
run: |
ctest --test-dir cbuild -j10 --output-on-failure -V
# Run the CMake-based tests on Linux
- name: Test
if: runner.os == 'Linux'
shell: bash
run: |
xvfb-run ctest --test-dir cbuild -j10 --output-on-failure -V
build_windows_msvc:
name: build ${{ matrix.os }} - ${{ matrix.compiler }} - ${{ matrix.build }} - ${{ matrix.vendored_libs == 'ON' && 'vendored_libs' || 'system_libs' }}
strategy:
fail-fast: false
matrix:
os:
- windows-2022
compiler:
- cl
- clang
build:
- Debug
- Release
vendored_libs:
- ON
- OFF
runs-on: ${{ matrix.os }}
defaults:
run:
shell: bash
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Pin vcpkg version
run: |
cd C:\vcpkg
git fetch
git checkout 5c6220035e9de2741e9f55571d63e4f97839b36e
.\\bootstrap-vcpkg.bat
- name: build smokeview
shell: cmd
run: |
cmake --version
cmake -B ${{github.workspace}}\cbuild ^
-DSTRICT_CHECKS=ON ^
${{ matrix.compiler == 'clang' && '-GNinja' || '' }} ^
-DVENDORED_LIBS=${{ matrix.vendored_libs }} ^
-DVENDORED_UI_LIBS=ON ^
-DCMAKE_BUILD_TYPE=${{ matrix.build }} ^
-DCMAKE_C_COMPILER=${{ matrix.compiler }} ^
${{ matrix.vendored_libs == 'OFF' && '-DVCPKG_TARGET_TRIPLET=x64-windows-static -DCMAKE_TOOLCHAIN_FILE=%VCPKG_INSTALLATION_ROOT%/scripts/buildsystems/vcpkg.cmake' || '' }}
cmake --build ${{github.workspace}}\cbuild -j4 --config ${{ matrix.build }} -v
- name: Test
shell: bash
working-directory: ${{github.workspace}}/cbuild
run: |
ctest -j10 -C ${{ matrix.build }} --output-on-failure