Multiple Action Dice + Bug Fixes
from @mooped:
- Bumped compatibleCoreVersion to 0.7.5 and upped the minimumCoreVersion to 0.6.6 as that's the other version I test before pull requests
- Separate die and modifier for the Cast Spell From Scroll thief skill
- Implement rollable treasure (when assigned to a sheet and the treasure item contains a die expression it can be rolled by any owner)
- Implement currency conversion (for owned treasure items marked asCoins)
- Use selected action die in the appropriate place (ie. not saves which always use a d20)
- Handle multiple action dice via the config window
- Sheet provides a dropdown to select a dice contained by the action dice expression
- Action dice field can be dragged to the hotbar to quickly select the current die size
- Optionally show maximum ability scores for tracking luck spend and spellburn
- Upper level parsing and improvements to zero level parsing (more sheet fields are filled in where previously they were added to notes only)
- Fix nasty race condition triggering an infinite loop of adding currency when combining asCoins items in some circumstances
- Allow removing the ability score label for spell checks for use with custom classes
- Speed is always shown in feet with an apostrophe, and the field uses a custom formatter that understands and validates this