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Multiple Action Dice + Bug Fixes

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@cyface cyface released this 01 Nov 14:01
7e25662

from @mooped:

  • Bumped compatibleCoreVersion to 0.7.5 and upped the minimumCoreVersion to 0.6.6 as that's the other version I test before pull requests
  • Separate die and modifier for the Cast Spell From Scroll thief skill
  • Implement rollable treasure (when assigned to a sheet and the treasure item contains a die expression it can be rolled by any owner)
  • Implement currency conversion (for owned treasure items marked asCoins)
  • Use selected action die in the appropriate place (ie. not saves which always use a d20)
  • Handle multiple action dice via the config window
  • Sheet provides a dropdown to select a dice contained by the action dice expression
  • Action dice field can be dragged to the hotbar to quickly select the current die size
  • Optionally show maximum ability scores for tracking luck spend and spellburn
  • Upper level parsing and improvements to zero level parsing (more sheet fields are filled in where previously they were added to notes only)
  • Fix nasty race condition triggering an infinite loop of adding currency when combining asCoins items in some circumstances
  • Allow removing the ability score label for spell checks for use with custom classes
  • Speed is always shown in feet with an apostrophe, and the field uses a custom formatter that understands and validates this