v0.29.1
Release v0.29.1
Release Notes:
- Support treating certain skills as a spell-like check against a table
- Allows automatic table lookup for the Cleric's Lay on Hands, Divine Aid, Turn Unholy
- Tables for this are provided by the latest Core Book release
- General refactor of spell casting logic
- Track lost spells instead of 'available' spells
- Allow automation of Disapproval (range increase and rolling for Disapproval) for spells with the 'Cleric' casting mode and the Cleric's spell-like abilities
- Not enabled by default
- Existing spells will need their Casting Mode to be updated to Cleric for these changes to apply
- Allow automation of spell loss for spells with 'Wizard' casting mode
- Not enabled by default
- Hide the Mercurial Magic section of the spell sheet for non-owned items and non-Wizard spells
- Non-wizard spells can be configured to show this anyway
- Re-rolling a Mercurial Effect now allows the user to roll, lookup by entry number, or keep the current result
- Fix a regression under Foundry VTT 0.8.x for spell tables linked to an item by id
- Fix a race condition when updating embedded items from the character sheet
- Also makes item updates appear smoother in the UI
- Maintain aspect ratio of the character portrait so art can be used and shown to players
- Right click the actor and choose 'View Character Artwork', the click 'Show Players'
- Use N/A as a placeholder for unknown spell fields instead of an empty string
- Compatibility fixes for the hidden systemMigrationVersion setting used for migrations
- Declare compatibility with Foundry VTT 0.8.8
- Added extra description about Mighty Deeds to the user guide along with information on Published Adventure Modules
- Fix an issue with Fumble Dice selection where Foundry VTT does not fully parse dice expressions unless the roll is evaluated
- Initiative and chat message speaker fixes contributed by @radoslawg
- Disapproval fixes contributed by @TylerKostuch