Add Dots & Boxes engine and AlphaZero self-play loop#13
Merged
krandder merged 1 commit intoJan 17, 2026
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Motivation
(rows, cols)board sizes and game-state serialization.Description
dots/engine.pyimplementingDotsAndBoxesConfig,DotsAndBoxesState, andDotsAndBoxeswith action mapping, move application, scoring,serialize,legal_actions,render_edges,legal_action_mask, andnormalize_policyutilities.dots/alphazero.pyimplementingMCTSConfig,MCTSNode,MCTS,PolicyValueNetinterface and aUniformPolicyValueNetbaseline, plusselect_actionandself_playwhich producesTrainingExamplerecords from self-play using visit-count policies and Dirichlet noise at the root.dots/__init__.pyto re-exportDotsAndBoxes,DotsAndBoxesState,MCTS,MCTSConfig,PolicyValueNet,UniformPolicyValueNet,TrainingExample, andself_playfor convenient imports.num_simulations,c_puct, and root Dirichlet noise blending, andself_playrecords per-state policy vectors and final game outcome values.Testing
Codex Task