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Releases: fvtt-fria-ligan/vaesen-foundry-vtt

Minor CSS adjustment

17 Jan 12:49
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What's Changed

  • 🐛💄 inputs with "tail" being cut by @Cussa in #101

Full Changelog: 4.2.0...4.2.1

Character Generation!

13 Jan 16:28
2628522
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we added a character generation script to the system find the icon at the top of the character sheet and roll up random characters with ease!

4.1.2

07 Dec 10:07
a4fc810
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What's Changed

  • fix: fast and slow action not working for NPC and vaesen by @Cussa in #96

Full Changelog: 4.1.1...4.1.2

4.1.1

05 Dec 00:26
4a2e8e2
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What's Changed

Full Changelog: 4.1.0...4.1.1

4.1.0

01 Dec 11:04
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  • Added a 'headquarters' item to the player sheet. Selecting a headquarter actor will give the player access to the upgrades at the HQ for dice pools

What's Changed

  • Link player to headquarter + use Upgrades in Rolls + update actors based on configuration by @Cussa in #90
  • feat: block conditions for unlinked actor data by @Cussa in #91
  • fix(headquarter): duplicated events registrations by @Cussa in #93

Full Changelog: 4.0.0...4.1.0

Updated conditions to use active effects!

18 Nov 16:06
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The changes in this release are MAJOR! Back up your worlds before updating.

Moved conditions to active effects, migrate actors to the new system and more!

  • Major Release! BACK UP YOUR WORLDS BEFORE UPGRADING!
  • Moved conditions to active effects, exisitng actors will be migrated to the new system. [#78]
  • Status Icons on tokens now relate to the conditions on the actor. You can toggle them from the HUD, or the sheet. #56
  • Added settings to determine default behavior for NPC and Vaesen actors when they are dropped on a scene.
    -- Note: if a vaesen is not linked you MUST add conditions from the token HUD or the copy of the actor on the scene rather than the unlinked actor in the sidebar.
  • Fixed: Weapon rolls where not using the correct conditions for the roll pool [#83]

What's Changed

  • Active Conditions + Migration control + default prototype token + update token's name by @Cussa in #80
  • feat(weapon): dragable weapon to hotbar by @Cussa in #82
  • fix #83: weapon roll not calculating conditions by @Cussa in #85
  • feat: vaesen conditions on tokens by @Cussa in #86
  • feat(condition): add default counter tokens to conditions by @Cussa in #87
  • feat: npc and vaesen link to actor data by @Cussa in #88
  • fixes for v10 by @Cussa in #89

Full Changelog: 3.3.0...4.0.0

Roll Dialog Improvements, Fear Rolls added to Character Sheets

12 Nov 19:50
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  • Added fear rolls to the Character sheet #74
  • Refactored the Actors to use a common base class to reduce code duplication and make it easier to maintain. #75
  • Implemented drag and drop macros to fear rolls
  • Added selection of talents, gear and other items to the roll dialog
  • Added details to the chat card for rolls to break down the dice pool
  • Redesigned the Roll Dialog to more clearly show the components of the roll

What's Changed

  • Refactor of actor classes + new roll dialog by @Cussa in #76
  • feat(talent): different bonus types + their handlers by @Cussa in #77
  • Breakdown + feat test fix by @Cussa in #79

Full Changelog: 3.2.0...3.3.0

3.2.0 item changes, drag and drop macro support, and more!

08 Nov 14:54
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Added Limited Character Sheet, Limited permissions show player a sheet with reduced visibility, allowing secrets, traumas and other information to be hidden from non-owners. #62
Added Stat and Skill fields to items as needed in the rules set. #31 EXISTING ITEMS WILL NEED TO BE UPDATED TO USE THIS FEATURE. Premium Modules will be updated soon(tm)
Added PC skills and Attributes can now be dragged to the Macro Bar this covers part of issue #55
Updated Roll Dialog to show applicable items and talents for the current roll. selecting one will apply the bonus to the dice pool of the roll.
Fixed: localization for status icons on the Token HUD #67
Fixed: escaped HTML in Talent Description #57

What's Changed

  • Add Bonus and Skill to Critical Injuries by @Cussa in #68
  • feat(gear,talent): include list of skills by @Cussa in #69
  • feat(gear): skill as a list instead of single selection by @Cussa in #70
  • Roll calculations by @Cussa in #71
  • Fix Attribute roll issue + preparation for roll as macro by @Cussa in #72
  • Drag and Drop skills and attributes to Hotbar by @Cussa in #73

Full Changelog: 3.1.6...3.2.0

brazillian portuguese update

04 Oct 18:54
96dc589
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3.1.6

3.1.6 update

3.1.5

23 Jul 01:53
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