Releases: gabrielevi10/igd-engine
Seventh Version - Trabalho 7 - Task 7
This version adds a new title and end screen, with text and music, more aliens, game data and limits player movements on the map.
Sixth Version - Trabalho 6 - Task 6
In this version, we have a penguin for player, which can shoot on aliens. Aliens now has an AI, and can pursuit the player and shoot him. Implements a collision detection and animations for deaths.
Fifth Version - Trabalho 5 - Task 5
This version implements an Alien, which can walk, with Minions which can shoot Bullets.
Fourth Version - Trabalho 4 - Task 4
Implements camera with parallax scrolling, camera follower, new input manager and temporization.
Third Version - Trabalho 3 - Task 3
Add resource management, shared pointers instead raw pointers, tile map and tile set
Second Version - Trabalho 2 - Task 2
Peguin face with explosion sound everywhere
Minor modifications to version 1.0
1.1 Fix identation error and change .hpp files to .h
First Version - Trabalho 1 - Task 1
This is the first version of first work in Introduction to Game Development discipline. This version play a music, load a image and display it on a opened window.