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chore: reclassify build-lifecycle capabilities back to plugins, keep …
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#44:
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chore: reclassify build-lifecycle capabilities back to plugins, keep only symbols
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#43:
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feat(orchestrator): build-lifecycle capabilities (symbols, visual bas…
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feat(orchestrator): build-lifecycle capabilities (symbols, visual baseline, provisioning, service directory, anti-cheat)
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test: update built-in output-type counts for symbols/visual-baseline
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feat(orchestrator): build-lifecycle capabilities (symbols, visual baseline, provisioning, service directory, anti-cheat)
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#39:
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feat(orchestrator): build-lifecycle capabilities (symbols, visual bas…
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fix: cache lifecycle can lose or leak state on build failure (#94)
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fix: load orchestrator through the plugin mechanism, not a static imp…
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fix: load orchestrator through the plugin mechanism, not a static import
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fix: cache lifecycle can lose or leak state on build failure
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feat: bank the Library cache as a floor when import succeeded despite…
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feat: bank the Library cache as a floor when import succeeded despite a later failure
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feat: make cache-floor corruption categories configurable
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feat: bank the Library cache as a floor when import succeeded despite a later failure
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#30:
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feat: bank the Library cache as a floor when import succeeded despite…
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feat: engine-generic launch wrapper for precise process-level hooks (…
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feat: engine-generic launch wrapper for precise process-level hooks
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refactor: move engineLaunchWrapper off core build/test/activate's opt…
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feat: wire UnityRetryService into the local provider's build retry (o…
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feat: engine-generic launch wrapper for precise process-level hooks
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feat: engine-generic launch wrapper for precise process-level hooks
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feat: wire UnityRetryService into the local provider's build retry (opt-in)
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#22:
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feat: wire UnityRetryService into the local provider's build retry (o…
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feat: wire the Middleware hook system into the live build pipeline (#…
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