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draft: @game-ci/itch-deploy plugin (structural skeleton) - #127

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draft: @game-ci/itch-deploy plugin (structural skeleton)#127
frostebite wants to merge 2 commits into
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draft/plugin-itch-deploy

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@frostebite

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Structural skeleton for an itch.io deploy plugin (game-ci deploy itch), mirroring @game-ci/steam-deploy's shape exactly (engine-agnostic, dispatched via the deploy command's '*' engine wildcard). Not functional yet - execute() throws, pointing to the README. Should be one of the faster ones to bring to real functionality, since itch.io's butler CLI is straightforward.

See plugins/itch-deploy/README.md for what's real vs. TODO.

Structural skeleton for an itch.io deploy plugin (game-ci deploy itch), mirroring @game-ci/steam-deploy's shape. Not wired into core's default load list. See plugins/itch-deploy/README.md for what's real vs. TODO.
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coderabbitai Bot commented Aug 24, 2026

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CI's bun install --frozen-lockfile was failing on this branch since the
lockfile never reflected the new plugins/<name> workspace member.
@frostebite

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Superseded by #142, which lands this skeleton verbatim.

Consolidated rather than merged individually: every one of these PRs touches bun.lock (each adds its own plugins/* workspace member), so merging #124 immediately conflicted all 14 remaining PRs. Merging them one at a time would have meant 14 more rounds of regenerate-lockfile → push → re-run CI, each invalidating the next. #142 regenerates the lockfile once and passes bun install --frozen-lockfile.

@frostebite frostebite closed this Aug 24, 2026
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frostebite deleted the draft/plugin-itch-deploy branch August 24, 2026 21:58
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