Propose: Unity integration ownership for @webbertakken/@GabLeRoux - #91
Draft
frostebite wants to merge 1 commit into
Draft
Propose: Unity integration ownership for @webbertakken/@GabLeRoux#91frostebite wants to merge 1 commit into
frostebite wants to merge 1 commit into
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Draft, not for merging as-is - proposing the same Unity-path ownership scope from the original PR #78 draft, this time for explicit review and acceptance rather than unilateral assignment. Orchestrator ownership (@frostebite, already merged in #90) is unaffected.
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Draft — not for merging as-is. This proposes the same Unity-path ownership scope that was originally (and incorrectly) assigned unilaterally in #78, this time as an explicit proposal for you two to review and accept on your own terms rather than have it silently in effect. See #90 — that pulled the unilateral assignment back out; Unity paths are currently unowned on
main.Scope being proposed
/src/logic/unity/,/src/model/unity/,/src/model/unity-*.ts,/src/plugin/builtin/unity-plugin.ts,/src/middleware/engine-detection/unity-version-detector.ts— Unity engine logic/src/command/activate/,/src/command/**/unity-*.ts,/src/command-options/unity-*.ts— Unity-specific commands/options/dist/platforms/,/dist/default-build-script/,/dist/unity-config/,/dist/BlankProject/— the in-container build/licensing scripts, where #75 and #77 both lived/plugins/unity/— the archived unity-engine-core content (not yet wired intosrc/'s shipping plugin)Why this scope
Unity carries the licensing flows, the Docker/platform entrypoint scripts, and the Android signing paths — the highest-blast-radius surface in the repo (nearly every user hits it) and the hardest to validate locally. Two real bugs (#75, #77) have already lived exactly in this seam.
Orchestrator ownership (
@frostebite, already merged in #90) is unaffected by this proposal either way.Mark this ready for review (or just comment) whenever/however you'd like to respond — happy to adjust scope, add yourselves with different terms, or drop it entirely.
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