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Fix/closedtileflickering#69

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kimgh06 merged 3 commits into
mainfrom
fix/closedtileflickering
Jan 5, 2026
Merged

Fix/closedtileflickering#69
kimgh06 merged 3 commits into
mainfrom
fix/closedtileflickering

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@kimgh06 kimgh06 commented Jan 5, 2026

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…component

- Removed the Direction type from the moveTiles function, simplifying its parameters and enhancing readability.
- Introduced a constant for fill character to improve code maintainability and clarity.
- Updated cursor handling logic to ensure accurate updates and prevent unnecessary re-renders.
- Adjusted the handling of tile rendering and caching to optimize performance and reduce complexity.
…components

- Integrated score management into the Play component by adding a setScore function to the cursor store.
- Updated the ranking logic to simplify score parsing from the scoreboard.
- Enhanced the CanvasDashboard component to display the current score with styling adjustments for better visibility.
- Added new styles for the score display to improve user interface aesthetics.
- Renamed moveTiles function to moveCursor and updated its parameters to include direction type for improved clarity.
- Reorganized tile movement logic to utilize the Direction type, enhancing readability and maintainability.
- Restored and optimized the handling of tile filling based on cursor direction, ensuring accurate grid updates.
- Added console logs for performance tracking during tile updates.
@kimgh06 kimgh06 merged commit e6380c5 into main Jan 5, 2026
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