Refactors detail view to use ViewModel - #40
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Introduces `WizardViewModel` to manage the state and logic of the `WizardScreen`. This change centralizes state management and improves the testability of the screen. Refactor WizardScreen to use ViewModel Refactor WizardScreen to use ViewModel Introduces `WizardViewModel` to manage the state and logic of the `WizardScreen`. This change centralizes state management and improves the testability of the screen.
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Nop it isn't groundhog day, I merged the previous PR to the wrong branch. You already reviewed it, sorry for the noise |
mariobodemann
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Sep 7, 2025
mariobodemann
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Looks familiar... ;-)
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Refactors the detail view to utilize a WizardViewModel for managing state, improving separation of concerns and testability.
Key changes:
Introduces WizardViewModel to handle UI state, including bitmap processing, color reduction, and embroidery creation.
Updates PatchableDetail composable to use WizardViewModel and collect state using collectAsStateWithLifecycle.
Moves bitmap reduction and embroidery creation logic into the ViewModel.
Adds reset functionality to WizardViewModel to clear the state when a different patchable is selected.
Introduces PatchablePreviewMode enum to handle preview modes.