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Demo: Juicy sword attacks

This project gives an example of how to improve sword attack with layered visual effects and sound to help the player feel the weight of attacks.

It's a follow-up demo to the Interactions with hit and hurt boxes project.

Use it as inspiration to expand your own games, or as a learning resource to understand how to create similar effects in Godot.

For a detailed guide to get you started with juicing up your attacks in Godot, check out the GDQuest Library: Juicy sowrd attacks

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This demo shows how to spice up your attack animations, a follow-up to the hitbox and hurtbox demo.

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