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Releases: gensyn-ai/rl-swarm

CodeZero

12 Nov 15:52

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This release bumps the rl-swarm to run the CodeZero environment. For a full description of changes, please see our documentation: https://docs.gensyn.ai/testnet/rl-swarm/how-it-works/codezero

v0.6.4

18 Oct 03:30

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Full Changelog: v0.6.3...v0.6.4

  • Catching more errors to protect from malicious payloads
  • Bumping GenRL tag

v0.6.3

16 Oct 23:52

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Full Changelog: v0.6.2...v0.6.3

  • Adding try-except block in GenRL for running the game round. If there are exceptions caught, continue the round with just your own payload
  • Removed logging statement from DHT

v0.6.2

30 Sep 00:05

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Attempt to filter bad actors with stringent type checking. There are many nodes submitting ill-formed payloads into the DHT, this attempts to prevent those bad actors from crashing the DHT.

v0.6.1

26 Sep 17:36

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Adds error handling around DHT deserialization. This update is only needed if your node has been crashing when performing the all_gather from the DHT. Some objects were being serialized that were not supported by the nodes, this will skip those objects.

v0.6.0

27 Aug 15:02

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Full Changelog: v0.5.8...v0.6.0

Nightly: v0.5.8

27 Jul 02:12

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Nightly Release: Includes

  • patch for max() iterable empty error.
  • Debug info and instructions for nodes that receive HTTP 400 Error on submit rewards. If encountered, please file a github issue and include the full stacktrace in the issue body.

v0.5.7

25 Jul 16:00

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submit TXNs to chain based on time elapsed, not rounds completed

* submit based on time, not rounds

* submit at end of round if missed opportunity during rewards calc

v0.5.6

24 Jul 21:13

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Hotfix: reduce pressure on testnet to prevent network outages.

v0.5.5

17 Jul 20:26

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Small fix to catch the case when a node does not communicate an action