mrv2 v1.4.7 - OpenGL (mrv2) and Vulkan (vmrv2)
v1.4.7
mrv2 and vmrv2 are open source professional players and review tools for VFX, animation and computer graphics for Windows, Linux and macOS. You can choose to compile from source or get binaries.
mrv2 ships now in two compiled versions:
- mrv2 with OpenGL backend (free and donationware)
- vmrv2 with Vulkan backend (free and donationware)
It also ships for many more architectures, so be careful to download the correct one.
It has NOT been tested on Windows aarch64 nor Linux aarch64 (beta testers wanted).
Prices for binaries
Donationware prices of binary licenses through PayPal:
I use the email information to contact you privately. I don't sell your information, as I don't have access to it, except for your email, which I use to contact you if you run into issues.
- u$ 25 for a Solo node-locked license for one year.
- u$ 50 for a Standard node-locked standard license for one year.
- u$ 75 for a Edit node-locked license with annotations and editing tools for one year.
- u$ 150 for a Pro node-locked license to own.
- u% 200 for a Pro+ node-locked license to own monthly.
License works for both mrv2 and vmrv2 (you can have both installed).
You need to have an internet connection for the license system.
The donationware version when running without a donation, does not have:
- Saving (available from Solo and later)
- Annotations (available from Solo and later)
- Python (available in Standard and later)
- OpenEXR layer switching (available in Standard and later).
- Editing (available in Edit and later)
- Voice Annotations (available in Pro)
- Move license to a new machine (available in Pro monthly)
Prices might change (go up or down) depending on competition and new features.
ChangeLog
- Made blue pixel color of Pixel Color Bar more readable against the black
background. - Fixed compilation without libplacebo when BUILD_PYTHON is off.
- Added TLRENDER_SSL only compilation for MRV2_NETWORK license check, without
full playing of clips from the network. - Added OpenSSL version to the About window.
- Fixed Floating panels on (K)Ubuntu 25.10+.
- Added support for pen/tablet on macOS (tested).
- Fixed Vulkan HDR support on Apple's M1+ which was not working.
- Refactored Wayland's Always On Top hotkey code.
- Added libwayland's version to Help/About.
- Added Vulkan's GPU card and driver versions to Help/About (HW tab).
- Added Donate button on the license_helper, with simple donations.
- Verified vmrv2 and mrv2 work on Kwin.
- Fixed distributing libvulkan.so on Unix. macOS and Windows
needs distributing it.. - One feature of FLTK's python has changed. You can no longer use:
from fltk import Fl Fl.check()
as the Fl module is gone. It is replaced by:
import fltk
import fltk as Fl
Fl.check()
- Fixed libjpeg-turbo compilation on aarch64 runners.
- Fixed OpenJPH compilation on aarch64 runners.
- Upgraded OpenJPH version to v0.25.3.
- Made Vulkan compilation faster skipping OpenGL's tlRender files.
- Added downloading only when updating mrv2 or vmrv2.
- Fixed UTF8toUTF32 and UTF32toUTF8 code from Darby.
- Print out Vulkan color space and format detected when not in HDR.
- Added Vulkan card name and drivers to Help->About->HW.
- Improved utf8 to utf32 conversion and viceversa.
- Keep the number for dropped frames after stopping playback.
- Fixed an issue on macOS M1 that would (possibly) make vrmv2 not work on M1+.
- Fixed Vulkan MAILBOX issue on Gnome49 / Kwin6.4.5 (Ubuntu 25.10).
- Added MoltenVK version to vmrv2 on macOS.
- Fixed ussage of old vulkan-1.dll on Windows' machines on beta (Github) builds.
- Fixed a number of issues with aarch64 compilations. Previous builds seem to have been AMD64 stubs.
- Added shipping Python opentimelineio modules within mrv2/vmrv2.
- Fixed FLU file requester's on Linux putting the filename in the directory path after one save.
- Sped up Vulkan's playback of RGB_F16 and RGB_F32 sequences at 4K to 40 FPS, from 15FPS. Still work to do to reach 60FPS, like OpenGL.
