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instanced-rendering

implements webgl instanced rendering on a relatively higher poly model supports:

  • basic .obj loading
  • some arbitrary procedural texturing (checkerboard, strips, polka dots)
  • debugging model normals
  • tools to change animation properties and some rendering properties (falloff, instance count)

NOTE

there is meant to be an obj asset to load with this. the one i used doesn't belong to me, and i don't think i have the rights to redistribute it + haven't replaced it with something in the public domain (yet).

as a result, this won't work as written without a valid .obj asset, and even then your experience may vary.

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3d instanced rendering with webgl

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