Godot GdUnit Labs is an open-source initiative dedicated to providing comprehensive, high-performance testing solutions for the Godot Game Engine. Our mission is to enhance game development quality through robust, easy-to-use unit testing frameworks that support GDScript and C# programming languages and integrate seamlessly with modern development workflows. We focus on:
- Developing cutting-edge testing tools
- Supporting both GDScript and C# testing
- Providing seamless CI/CD integration
- Improving game development reliability
A powerful and easy-to-use Unit Testing Framework for the Godot Game Engine.
- Comprehensive testing solution for Godot game development
- GDScript and CSharpScript support
A feature-complete unit testing framework for Godot C# projects with VSTest compatibility.
- Full integration with Visual Studio Test Platform
- Compatible with .NET 8.0 and 9.0
Comprehensive example projects demonstrating advanced GdUnit4Net testing patterns and configurations.
- Practical testing scenarios
- Best practices demonstrations
- Learning resource for developers
Continuous Integration tool for seamless GdUnit test automation in GitHub workflows.
- Automate game testing
- Integrate with CI/CD pipelines
- Simplify testing processes
Contributions are welcome! Please check individual project repositories for contribution guidelines.
Each project has its own licensing. Please refer to the specific project's LICENSE file.
Mike Schulze
