MMLV Editor is a program, level editor tool for Mega Man Maker to change any object's properties in a level file (.MMLV file format)
Nowadays, text-editing Mega Man Maker level is becoming more frequent and tedious process which led to time-consuming. There are users which do not wish to create level provided by the limitations of the gameplay itself.
This editor allows a level file (.mmlv) to be modified or a new level to be created. The tilesets, objects, ladders, spikes, backgrounds, active screens, and level properties can be edited visually which gives the user more control over the limitations.
MMLV Editor is an external level editor tool for Mega Man Maker. Its main features are:
- Manual tiling, allowing the user to have more level creation possibilities
- Object editing. For example, a 0.25-second laser beam which is not possible to make in the actual game.
- Manual disabling or enabling active screens. Useful for making empty rooms without having to put any object on the screen to activate.
- View your level visually.
- Save/Load level.
Note: This is compatible only with Godot 3.2 or later.
Simply download or clone this repository and open the project with Godot Engine
git clone https://github.com/Firstject/mega-man-maker-mmlv-editor.git
First of all, thank you for being a part of the contributors, which helps our project become a better MMLV editor ever.
When contributing to this repository, please first discuss the change you wish to make via issue, or any other method with the owners of this repository before making a change.
We're currently looking for contributions for the following:
- Typos and grammar errors fix
- Small improvements
- Ripped in-game assets