Fix api-custom build when prebuilt lags detected Godot version - #1649
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With `api-custom`, godot-rust reuses the shipped prebuilt `gdextension_interface.json`, unless the Godot binary is newer than the prebuilt covers. That check used the hand-maintained `LATEST_API_VERSION` constant, which can be ahead of the currently used default version (e.g. latest 4.7, default 4.6). A 4.7 binary then got the stale 4.6 interface, missing functions like `classdb_construct_object3`, resulting in a not very helpful `no field ...` error message.
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1649 |
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With
api-custom, godot-rust reuses the shipped prebuiltgdextension_interface.jsonunless the Godot binary is newer than the prebuilt covers. That check used the hand-maintainedLATEST_API_VERSIONconstant, which can run ahead of the currently used default version (e.g. latest 4.7, default 4.6). A 4.7 binary then got the stale 4.6 interface, missing functions likeclassdb_construct_object3, resulting in a not very helpfulno field ...error message.This instead reads the prebuilt JSON itself and parses the maximum value of the
sincefields, dumping from the binary whenever it is ahead. Also adds a codegen guard that fails early when a required interface function is missing for the detected API version.Fixes #1646.