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SCons: Add p alias for platform - #2045

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dsnopek merged 1 commit into
godotengine:masterfrom
akien-mga:scons-platform-alias-p
Aug 18, 2026
Merged

SCons: Add p alias for platform#2045
dsnopek merged 1 commit into
godotengine:masterfrom
akien-mga:scons-platform-alias-p

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@akien-mga

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For consistency with the Godot SCons option.

I don't compile godot-cpp extensions too often, but whenever I do I trip on the lack of p alias for platform, like we have in the main Godot SCons buildsystem.

Help output:

platform: Target platform (linux|macos|windows|android|ios|web)
    default: linux
    actual: linux
    aliases: ['p']

For consistency with the Godot SCons option.
@akien-mga
akien-mga requested a review from a team as a code owner August 18, 2026 10:50
@akien-mga akien-mga added enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup labels Aug 18, 2026

@paddy-exe paddy-exe left a comment

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Given you tested it, LGTM

@dsnopek

dsnopek commented Aug 18, 2026

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Thanks!

@dsnopek
dsnopek merged commit 9c8aeff into godotengine:master Aug 18, 2026
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3 participants