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@voylin voylin commented May 4, 2022

Updated to 4.0 everything should work.

Could not test minimize or maximize as those features are not available for my tiling window manager (i3) .

Updated to 4.0 everything should work.
@Calinou Calinou added the update label May 4, 2022
@aaronfranke aaronfranke added this to the 4.0 milestone May 5, 2022
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The changes to the demo in this PR look good, but it'll stay unchecked on the checklist because this demo needs engine changes to work right.

@aaronfranke aaronfranke merged commit bde67b4 into godotengine:4.0-dev May 7, 2022
@voylin voylin deleted the WindowManagement4.0Update branch May 7, 2022 21:22
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Screenshot from 2022-05-07 15-53-06

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voylin commented May 7, 2022

Screenshot from 2022-05-07 15-53-06

Made a new PR #740 is which this problem is fixed.

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3 participants