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Document sky shader half/quarter-res builtins not being available in Compatibility #10905

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@Calinou Calinou commented Apr 28, 2025

Edit: It seems this may not actually be correct. There are many references to half/quarter-resolution sky shaders in drivers/gles3/shaders/sky.glsl. However, they don't seem to work because the samplers are not defined (using them will cause a shader compilation error).

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