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Clarify UTF encoding between C# strings and Godot Strings #10920

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2 changes: 2 additions & 0 deletions tutorials/scripting/c_sharp/c_sharp_differences.rst
Original file line number Diff line number Diff line change
Expand Up @@ -381,6 +381,8 @@ Use ``System.String`` (``string``). Most of Godot's String methods have an
equivalent in ``System.String`` or are provided by the ``StringExtensions``
class as extension methods.

Note that C# strings uses UTF-16 encoding, while Godot Strings uses UTF-32 encoding.

Example:

.. code-block:: csharp
Expand Down