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Update D3D12 build instructions. #8624
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Converted to draft until the above PR is merged. |
Although this change was not made in this review. |
The highlighting is unrelated to this section, it's due to the backslashes, which is treated as an escape I believe I'd suggest opening an issue to track that 🙂 |
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@@ -214,6 +217,17 @@ Optionally, you can compile with the following for additional features: | |||
.. note:: If you use a preview version of the Agility SDK, remember to enable |
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Should 'preview' be 'previous'?
"If you use a previous version..."
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Nope. If you check https://devblogs.microsoft.com/directx/directx12agility/, you'll see that they release preview versions, which are like betas of upcoming releases. This sentence is about them.
Thanks! |
Removes MSVC only note, adds extra info for MinGW build.
Depends on godotengine/godot#83452