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Document use_debanding render mode in Spatial shader and Sky shader #8795

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@Calinou Calinou commented Jan 18, 2024

Marked as draft, as this should be merged after godotengine/godot#87350. (Sky shader debanding is already in 4.1+ and could be merged now, still.)

@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Jan 18, 2024
@skyace65 skyace65 added this to the 4.3 milestone Jan 19, 2024
@skyace65 skyace65 added the waiting on PR merge PR's that can't be merged until an engine PR is merged first label Jan 19, 2024
@skyace65 skyace65 removed this from the 4.3 milestone Jun 3, 2024
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