Actions: godotengine/godot
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ScriptLanguage::instance_has
🔗 GHA
#87047:
Pull request #118217
synchronize
by
HolonProduction
classdb_construct_object3 and classdb_register_extension_class6 (refcount-aware inits)
🔗 GHA
#87046:
Pull request #118214
synchronize
by
Ivorforce
classdb_construct_object3 and classdb_register_extension_class6 (refcount-aware inits)
🔗 GHA
#87045:
Pull request #118214
synchronize
by
Ivorforce
ScriptLanguage::instance_has
🔗 GHA
#87044:
Pull request #118217
synchronize
by
HolonProduction
ScriptLanguage::instance_has
🔗 GHA
#87043:
Pull request #118217
opened
by
HolonProduction
ShaderPreprocessor.consume_line_continuations() skipping characters
🔗 GHA
#87042:
Pull request #112490
synchronize
by
andyprice
ClassDB to GDType.
🔗 GHA
#87040:
Pull request #117599
synchronize
by
Ivorforce
classdb_construct_object3 and classdb_register_extension_class6 (refcount-aware inits)
🔗 GHA
#87039:
Pull request #118214
synchronize
by
Ivorforce
classdb_construct_object3 and classdb_register_extension_class6 (refcount-aware inits)
🔗 GHA
#87038:
Pull request #118214
synchronize
by
Ivorforce
classdb_construct_object3 and classdb_register_extension_class6 (refcount-aware inits)
🔗 GHA
#87037:
Pull request #118214
synchronize
by
Ivorforce
classdb_construct_object3 and classdb_register_extension_class6 (refcount-aware inits)
🔗 GHA
#87036:
Pull request #118214
opened
by
Ivorforce
platform_egl.h
🔗 GHA
#87035:
Pull request #115632
synchronize
by
akien-mga
JNISingleton
🔗 GHA
#87034:
Pull request #118211
opened
by
Ivorforce
RigidBody3D environmental properties more appropriately
🔗 GHA
#87026:
Pull request #118197
synchronize
by
mihe