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modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk
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<!-- C# source generators -->
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<ItemGroup Condition =" '$(DisableImplicitGodotGeneratorReferences)' != 'true' " >
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- <PackageReference Include =" Godot.SourceGenerators" Version =" $(PackageVersion_Godot_SourceGenerators)" />
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+ <PackageReference Include =" Godot.SourceGenerators" IsImplicitlyDefined = " true " Version =" $(PackageVersion_Godot_SourceGenerators)" />
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</ItemGroup >
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<!-- Godot API references -->
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<ItemGroup Condition =" '$(DisableImplicitGodotSharpReferences)' != 'true' " >
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- <PackageReference Include =" GodotSharp" Version =" $(PackageVersion_GodotSharp)" />
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- <PackageReference Include =" GodotSharpEditor" Version =" $(PackageVersion_GodotSharp)" Condition =" '$(Configuration)' == 'Debug' " />
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+ <PackageReference Include =" GodotSharp" IsImplicitlyDefined = " true " Version =" $(PackageVersion_GodotSharp)" />
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+ <PackageReference Include =" GodotSharpEditor" IsImplicitlyDefined = " true " Version =" $(PackageVersion_GodotSharp)" Condition =" '$(Configuration)' == 'Debug' " />
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</ItemGroup >
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<!-- iOS-specific build targets -->
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