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The Compiling with .NET occur ERROR: EditorSettings not instantiated yet. when generating glue #105991

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@Buugugu

Description

@Buugugu

Tested versions

occur when i first time try to compile with.net
and second,thied times......
trid to ask answer from internet ,defeater
ask deepseek,get more knowledge bud still haven't solve
try back to 4.3 ,but still couldn't open a project with the editor.exe that built in the process

System information

win11 godot-4.4.1-stable

Issue description

vision:godot 4.4.1.stable & 4.4

C:\my_project\d25_3_26\godot-4.4.1-stable\bin>Godot Engine v4.4.1.stable.mono.custom_build - https://godotengine.org

ERROR: EditorSettings not instantiated yet.
   at: (editor\editor_settings.cpp:1426)
...

Steps to reproduce

Generate glue sources

cd bin
godot.windows.editor.x86_64.mono --headless --generate-mono-glue modules/mono/glue

Build .NET assemblies

cd ../modules/mono/build_scripts/
python build_assemblies.py --godot-output-dir=./bin --godot-platform=windows

(changed from official document)

Minimal reproduction project (MRP)

unable to open any proj

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