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Description
Tested versions
- Reproducible in 4.4.stable, 4.4.1.stable
- Not reproducible in 4.3.stable
System information
macOS 15.4.1 - ARM64 - M2 Pro (Metal)
Issue description
When I opened a project in Godot 4.4.1.stable, macOS (the entire OS) crashed. For me, it is deterministically reproducible simply by opening a project that was created in Godot 4.3 on the external display. Creating a new project does not cause the issue, and the issue does not show up with the external display disconnected.
Steps to reproduce
- Connect a monitor to the computer and set HiDPI to 3008x1692 (tested on native 3840x2160 display)
- Open Godot on display
- Open a project created via Godot 4.3
- macOS crashes.
Minimal reproduction project (MRP)
Here is a repository that causes the issue for me.
IMG_3503.MOV
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Type
Projects
Status
Release Blocker
Status
For team assessment