Open
Description
Tested versions
- Related to The project's window title isn't visible when using a floating game window #101539.
- Reproducible in: 4.4.1.stable, 4.5.dev 4
System information
Godot v4.4.1.stable - Fedora Linux 42 (KDE Plasma Desktop Edition) on X11 - X11 display driver, Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 5090 (nvidia; 570.144) - AMD Ryzen 9 9950X3D 16-Core Processor (32 threads)
Issue description
The MovieWriter window title override isn't visible when using game window embedding. This wasn't addressed by #101809, presumably because MovieWriter sets the window title directly without going through the scripting API.
cc @Hilderin
Game window embedding enabled (with floating window)
Note that if the floating window is disabled, there's no way to see the window title in the first place.
Game window embedding disabled
Steps to reproduce
- Enable Movie Maker mode in the top-right corner of the editor.
- Run the minimal reproduction project with game window embedding disabled. Notice the window title changing to match MovieWriter's current frame.
- Stop the project, enable game window embedding and run the project again with Movie Maker mode still active. Notice how the window title is no longer updated to match MovieWriter's current status.