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Description
Tested versions
System information
Godot v4.5.dev4 - macOS Sequoia (15.5.0) - Multi-window, 2 monitors - Metal (Forward+) - integrated Apple M4 Max (Apple9) - Apple M4 Max (16 threads)
Issue description
Using RenderingDevice to construct a pipeline that only enables stencil support does not generate the expected output.
Steps to reproduce
Run the attached MRP.
output | expected output |
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