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Description
Tested versions
Happens in latest Steam release of Godot Engine, inconsistently
Doesn't happen in the Steam 4.3 stable build
System information
Godot v4.5.1.stable (f62fdbd) - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 32.0.15.8115) - 13th Gen Intel(R) Core(TM) i5-13400 (16 threads) - 31.76 GiB memory
Issue description
When pressing Alt+F4 to quickly close my Godot game, my entire computer freezes for around 5 seconds, with Godot Engine (and sometimes Steam) closing. The game is being run directly from Godot Engine (not exported/compiled). As of writing, it stopped happening. I did not edit my project in the meantime, only compiling it for more testing.
Steps to reproduce
I am unsure. This rarely happens, always with one specific project, but I couldn't reproduce the issue.
Minimal reproduction project (MRP)
Could not replicate