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Description
Tested versions
v4.6.dev.mono.gh [bbe9654]
System information
Godot v4.6.dev.mono (bbe9654) - Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 14 Nov 2025 13:09:06 +0000 on Wayland - Wayland display driver, Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (nvidia; 580.105.08) - Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (8 threads) - 15.46 GiB memory
Issue description
After exporting the project using template_release, the Wayland display service cannot be used normally. The log is as follows:
./MemoryTest.x86_64 --display-driver wayland -v
WorkerThreadPool: 8 threads, 2 max low-priority.
Godot Engine v4.6.dev.mono.gh.bbe965432 (2025-11-24 16:21:47 UTC) - https://godotengine.org
TextServer: Added interface "Dummy"
TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)"
TextServer: Added interface "Fallback (Built-in)"
Unrecognized output string "misc2" in mapping:
030000000d0f0000ab01000011010000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
Unrecognized output string "misc2" in mapping:
050000000d0f00009601000091000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
Unrecognized output string "misc2" in mapping:
030000007e0500006920000011010000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Linux,
SDL: Init OK!
ERROR: Can't connect to a Wayland display.
at: init (platform/linuxbsd/wayland/wayland_thread.cpp:4701)
ERROR: Could not initialize the Wayland thread.
at: DisplayServerWayland (platform/linuxbsd/wayland/display_server_wayland.cpp:2003)
ERROR: Can't create the Wayland display server.
at: create_func (platform/linuxbsd/wayland/display_server_wayland.cpp:1973)
WARNING: Display driver wayland failed, falling back to x11.
at: setup2 (main/main.cpp:3238)
...
The editor remains unaffected:
./godot.linuxbsd.editor.x86_64.mono -v
WorkerThreadPool: 8 threads, 2 max low-priority.
Godot Engine v4.6.dev.mono.gh.bbe965432 (2025-11-24 16:21:47 UTC) - https://godotengine.org
TextServer: Added interface "Dummy"
TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)"
TextServer: Added interface "Fallback (Built-in)"
Unrecognized output string "misc2" in mapping:
030000000d0f0000ab01000011010000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
Unrecognized output string "misc2" in mapping:
050000000d0f00009601000091000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
Unrecognized output string "misc2" in mapping:
030000007e0500006920000011010000,Nintendo Switch 2 Pro Controller,a:b0,b:b1,back:b14,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,leftstick:b15,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,paddle1:b18,paddle2:b19,rightshoulder:b4,rightstick:b7,righttrigger:b5,rightx:a2,righty:a3~,start:b6,x:b2,y:b3,platform:Linux,
SDL: Init OK!
Connecting to the default Wayland display.
Output 55d856a0a110 scale 1
Output 55d856a0a110 done.
Detected invalid cursor size preference, defaulting to 24.
Loading cursor theme "default" size 24.
...
Unable to confirm if there is an issue with exporting using template_debug, as neither the GitHub Actions in the Godot repository nor my computer have a build for template_debug.
Steps to reproduce
In the project settings, change the Linux display service to wayland (or run the project with --display-driver wayland), and the log shows ERROR: Can't connect to a Wayland display.
Minimal reproduction project (MRP)
N/A