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Description
Tested versions
Can reproduce on 4.5.1 stable, 4.6_dev6.
System information
Godot v4.6.dev6.mono - Windows 11 (build 26100) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - NVIDIA GeForce GT 1030 (NVIDIA; 32.0.15.6094) - AMD Ryzen 9 5900X 12-Core Processor (24 threads) - 31.90 GiB memory | Godot v4.5.1.stable.mono - Windows 11 (build 26100) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - NVIDIA GeForce GT 1030 (NVIDIA; 32.0.15.6094) - AMD Ryzen 9 5900X 12-Core Processor (24 threads) - 31.90 GiB memory
Issue description
The text which got from RichtTextLable is always empty.

Steps to reproduce
- write the code to get text from Richtextbox in C#