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RichTextLabel::_process_line error makes Godot unresponsive during One-Click Deploy #17815

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@ondesic

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@ondesic

Godot version:

3.02

Issue description:

I have changed nothing in my program, but out of nowhere I can't One-Click Deploy my app to my phone without Godot freezing and the terminal goes to an endless loop saying:

"error: richtextlabel::_process_line: index line=0 out of size"

This may not be enough info, but again everything was running fine, then out of nowhere this is occurring.

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