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Fullscreen Breaks With Multi Monitors With Different Resolutions #21674

Description

@11clock

Godot version:
3.1 alpha 1

OS/device including version:
Windows 10

Issue description:
I turned on fullscreen for my game. It opts for the 4K resolution of my second monitor and attempts to display on my primary 1080p monitor. This image is the result.

2018-09-01

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