Open
Description
Godot version: 3.2.4 beta 4 (It happens all the way back to 3.1 if I remember correctly, I forgot to report it then.)
OS/device including version:
Arch Linux (last updated 2021-1-18)
Intel i3-2100, AMD Radeon RX460, 5400rpm 250GB HDD with projects saved to a 50GB EXT4 partition.
Issue description:
When the drive containing the project runs out of disk space, when Godot attempts to save the a file, it overwrites the file with no contents. No error is displayed onscreen. Godot should not attempt write to the disk if there is no space left.
Steps to reproduce:
Fill up the drive with your Godot Project on it, then attempt to save.
Minimal reproduction project:
Only an "empty" project is needed, since project.godot gets wiped too.
Metadata
Metadata
Assignees
Type
Projects
Status
Up for grabs