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Black screen with Godot logo and 100% CPU when trying to open an existing 3.5 project #65448

Description

@Poonaka

Godot version

3.5.1 RC1

System information

Mac OS Monterey 12.5.1, AMD Radeon Pro 5000M 8GB, MacBook Pro 16" 2019

Issue description

Started a GLES3, 2d project using Godot 3.5. Upgraded to 3.5.1 RC1 and opening that project hangs the editor with the beach ball cursor/100% CPU.

Screen Shot 2022-09-06 at 6 56 36 PM

Screen Shot 2022-09-06 at 6 59 05 PM

After around 2-3 minutes, the project finally opens. If I create a new empty project, it opens quickly as expected.

I've attached the project.

Steps to reproduce

Try to open the attached project.

Minimal reproduction project

2D Platformer Udemy.zip

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