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Inspector: Visual shader resource menu collapses when toggling flags #74745

Description

@KMouratidis

Godot version

4.0.stable

System information

Windows 11, Forward+, Nvidia 3060 (laptop)

Issue description

Don't know how to describe it better than the title. See screen capture:

Godot_4_latest_EcJtEkTylY

Steps to reproduce

  1. Click on surface material override
  2. shader > new shader > create a visual shader
  3. Expand flags menu
  4. Click on any flag

Minimal reproduction project

ShaderMenuCollapse.zip

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