Godot version
v4.0.3.rc1.official [2d74ee0]
System information
Windows 10, NVIDIA GeForce GTX 1050 Ti
Issue description
Seems like due to the other units, the moving unit can't move to the world origin for some reason? See gif and project mrp, very weird behavior, thought it might be useful to find other bugs.

Only node with a script is the moving unit,
Steps to reproduce
Check project mrp and run the scene Debug with F6, left click to move the unit, moving the unit to the world origin will make it move everywhere around the origin, the cube mesh only represents the world origin,
Minimal reproduction project
nav_issue.zip
Godot version
v4.0.3.rc1.official [2d74ee0]
System information
Windows 10, NVIDIA GeForce GTX 1050 Ti
Issue description
Seems like due to the other units, the moving unit can't move to the world origin for some reason? See gif and project mrp, very weird behavior, thought it might be useful to find other bugs.
Only node with a script is the moving unit,
Steps to reproduce
Check project mrp and run the scene Debug with F6, left click to move the unit, moving the unit to the world origin will make it move everywhere around the origin, the cube mesh only represents the world origin,
Minimal reproduction project
nav_issue.zip