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Godot 4.1 Screen flickering in random colors. #79115

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@NancokPS2

Description

@NancokPS2

Godot version

v4.1.stable.official [9704596]

System information

Windows 10 x64 - Godot v4.1 - OpenGL (Compatibility) - dedicated. GPU: FirePro v4900. CPU: AMD Phenom II X6

Issue description

The viewport is constantly flickering between colors no matter the scene or project. Compatibility mode both in the editor and when running.
The issue does not seem to come into effect during runtime.

image

Steps to reproduce

  • Create project, see the issue.

Minimal reproduction project

N/A

Update:
It seems to be an issue with cached shaders from a previous version(?)
No idea honestly, it seems to be working fine so far.

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