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Godot 3.6 beta: Opening big project from 3.5 causes editor to be slow until godot cache is cleared #92331

Description

@Marigem

Tested versions

3.6 beta 5

System information

Arch Linux

Issue description

Editor was painfully slow on 3.6, meanwhile it was working fine and was responsive on 3.5 (Same project).

Clearing all Godot cache solved the issue. Hopefully this will help if someone runs into the same situation.

I don't know what exactly caused it.

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Minimal reproduction project (MRP)

N/A

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