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area2d input signal works only for mouse events
discussion
documentation
topic:physics
topic:2d
#106207
opened May 9, 2025 by
MarkoGrbec
Fix one-way collision for already colliding bodies
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:physics
topic:2d
One-way collision doesn't work for already colliding bodies
bug
topic:physics
topic:2d
#106103
opened May 5, 2025 by
DinkeyKing
Use natural zoom values by default option doesn't work
discussion
documentation
topic:editor
topic:2d
#106035
opened May 2, 2025 by
Torguen
tile_set_editor.cpp:243 - Condition "tile_set.is_null()" is true
bug
topic:editor
topic:2d
#106017
opened May 2, 2025 by
matidfk
4.4 - set_cell on a large TilemapLayer hangs the game
needs testing
performance
topic:2d
#105957
opened Apr 30, 2025 by
bearlikelion
Camera2D ignores rotation pivot on small limits, even if there's enough room for it to rotate.
bug
topic:2d
#105775
opened Apr 26, 2025 by
DonnieTheGuy
NavigationAgent2D calculates incorrect path with Corridorfunnel path processing
bug
needs testing
topic:navigation
topic:2d
#105705
opened Apr 24, 2025 by
th1z
TileMapLayer draw mode performance is bad on big maps
discussion
performance
topic:editor
topic:2d
#105683
opened Apr 23, 2025 by
Kaev
TileMapLayer disappears at certain Camera2D positions and zooms
bug
topic:rendering
topic:2d
#105645
opened Apr 22, 2025 by
Nivdc
TilemapLayer get_coords_for_body_rid returns wrong coordinates on 4.5.dev*
bug
regression
topic:2d
#105489
opened Apr 17, 2025 by
EricBeato
Changing an individual shader for a tile via _tile_data_runtime_update
bug
topic:rendering
topic:2d
#105382
opened Apr 14, 2025 by
miruji
Changing texture_origin in Tile Set Editor breaks Terrain Set Paint tool
bug
topic:editor
topic:2d
#105325
opened Apr 12, 2025 by
Adesii
SubViewports scale incorrectly if their size is not divisible by window scale.
bug
topic:rendering
topic:2d
#105289
opened Apr 11, 2025 by
KerekesDavid
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