Releases: godotjs/GodotJS
Releases · godotjs/GodotJS
v1.1.0 w/ Godot 4.6 [Prerelease]
v1.1.0-pre-godot46rc2 ci: Fix 4.6dev tests
v1.1.0-generate-typings
Pre-release to test generate typings with GodotJS script
v1.1.0-editor2
Still testing npm package (@godot-js/editor)
v1.1.0-editor
Test pre-release for npm package with trusted publish
v1.1.0-web-dlink
Test web target with dlink
v1.1.0 Pre-release #1
v1.1.0-pre-release-1 chore: update CONTRIBUTING.md (#160)
v1.1.0-pipeline-test
Test release to check if pipeline works
4.4-v8_12.4.254.21_r13-v1.0.0-pipeline-test
Test release to check if pipeline works :)
v1.0.0
Features
- Implement a Monitor of the runtime statistics of a running project
- Implement console.time/console.timeEnd
- Refactor Worker to support Godot Object transfer
Improvements
- Add worker.onready callback
- Add threading support for InstanceBindingCallback
- Improve multi-threading support for IConsoleOutput
- Refactor GodotJSScript to support loading in Worker
- Add a setting entry for Exporter to manually include source files
- More strict type check for native object bindings
- TypeConvert returns true and nullptr for dead object pointers
- Ignore Thread class in d.ts codegen
Fixes
- Fix a godot profiler crash on GodotJSScriptLanguage::profiling_get_
- Fix a possible crash in Worker::finish()
- Fix an access violation issue in Worker
A prebuilt version is available at GodotJS-Build/releases.