Add height field ray intersection support to MJX ray functions #2637
+175
−3
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Description
This PR adds support for height field ray intersection testing to the MJX ray intersection functions. This feature enables depth rendering in environments with terrain (height fields), which is particularly useful for robot locomotion tasks.
Motivation
The
mjx.ray
function is essential for getting depth images in MJX and is used by the rangefinder sensor, but it currently doesn't supporthfield
geoms. This PR ports themj_rayHfield
function from MuJoCo to MJX to enable ray intersection tests with height fields.Implementation Details
ray_hfield
function to calculate ray intersection with height fields_ray_hfield_wrapper
to adapt the function to the expected interface_RAY_FUNC
dictionary to include height field geomsray
function to handle height field geoms similar to mesh geomsray_geom
to handle height field cases appropriatelyThe implementation follows the ray marching approach from the C implementation but adapts it to JAX's functional programming model with vectorized operations where possible.
Testing
Tested with height field environments to ensure correct depth values when using rangefinder sensors over terrain.
Fixes #2155