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441 changes: 441 additions & 0 deletions LICENSE

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3 changes: 2 additions & 1 deletion fourier_n1/README.md
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Expand Up @@ -23,13 +23,14 @@ It is derived from the
## MJCF derivation steps

1. Started from `N1_raw.urdf` in [Fourier N1 URDF Description](https://github.com/FFTAI/Wiki-GRx-Models).
- File SHA: `8456575a522676db6b7d0924eccfc61e4c4123cc`
- Commit: `f29a87905bdcfc32fdac9c5342644630fd27156a`
2. Loaded the URDF into MuJoCo and saved a corresponding MJCF.
3. Manually edited the MJCF to extract common properties into the `<default>` section.
4. Manually edited the `<asset>` section to include the textures and meshes.
5. Manually added actuators.
6. Manually added sensors.
7. Added `scene.xml` which includes the robot, with a textured groundplane, skybox, and haze.
8. Renamed all STL files from `*.STL` to `*.stl`.

More information can be found [here](https://github.com/FFTAI/wiki-grx-mjcf).

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58 changes: 29 additions & 29 deletions fourier_n1/n1.xml
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Expand Up @@ -34,45 +34,45 @@
</default>

<asset>
<mesh name="base_link" content_type="model/stl" file="base_link.STL"/>
<mesh name="torso_link" content_type="model/stl" file="torso_link.STL"/>
<mesh name="camera_link" content_type="model/stl" file="camera_link.STL"/>
<mesh name="imu_link" content_type="model/stl" file="imu_link.STL"/>
<mesh name="base_link" content_type="model/stl" file="base_link.stl"/>
<mesh name="torso_link" content_type="model/stl" file="torso_link.stl"/>
<mesh name="camera_link" content_type="model/stl" file="camera_link.stl"/>
<mesh name="imu_link" content_type="model/stl" file="imu_link.stl"/>

<!-- left leg -->
<mesh name="left_thigh_pitch_link" content_type="model/stl" file="left_thigh_pitch_link.STL"/>
<mesh name="left_thigh_roll_link" content_type="model/stl" file="left_thigh_roll_link.STL"/>
<mesh name="left_thigh_yaw_link" content_type="model/stl" file="left_thigh_yaw_link.STL"/>
<mesh name="left_shank_pitch_link" content_type="model/stl" file="left_shank_pitch_link.STL"/>
<mesh name="left_foot_roll_link" content_type="model/stl" file="left_foot_roll_link.STL"/>
<mesh name="left_foot_pitch_link" content_type="model/stl" file="left_foot_pitch_link.STL"/>
<mesh name="left_thigh_pitch_link" content_type="model/stl" file="left_thigh_pitch_link.stl"/>
<mesh name="left_thigh_roll_link" content_type="model/stl" file="left_thigh_roll_link.stl"/>
<mesh name="left_thigh_yaw_link" content_type="model/stl" file="left_thigh_yaw_link.stl"/>
<mesh name="left_shank_pitch_link" content_type="model/stl" file="left_shank_pitch_link.stl"/>
<mesh name="left_foot_roll_link" content_type="model/stl" file="left_foot_roll_link.stl"/>
<mesh name="left_foot_pitch_link" content_type="model/stl" file="left_foot_pitch_link.stl"/>

<!-- right leg -->
<mesh name="right_thigh_pitch_link" content_type="model/stl" file="right_thigh_pitch_link.STL"/>
<mesh name="right_thigh_roll_link" content_type="model/stl" file="right_thigh_roll_link.STL"/>
<mesh name="right_thigh_yaw_link" content_type="model/stl" file="right_thigh_yaw_link.STL"/>
<mesh name="right_shank_pitch_link" content_type="model/stl" file="right_shank_pitch_link.STL"/>
<mesh name="right_foot_roll_link" content_type="model/stl" file="right_foot_roll_link.STL"/>
<mesh name="right_foot_pitch_link" content_type="model/stl" file="right_foot_pitch_link.STL"/>
<mesh name="right_thigh_pitch_link" content_type="model/stl" file="right_thigh_pitch_link.stl"/>
<mesh name="right_thigh_roll_link" content_type="model/stl" file="right_thigh_roll_link.stl"/>
<mesh name="right_thigh_yaw_link" content_type="model/stl" file="right_thigh_yaw_link.stl"/>
<mesh name="right_shank_pitch_link" content_type="model/stl" file="right_shank_pitch_link.stl"/>
<mesh name="right_foot_roll_link" content_type="model/stl" file="right_foot_roll_link.stl"/>
<mesh name="right_foot_pitch_link" content_type="model/stl" file="right_foot_pitch_link.stl"/>

<!-- waist -->
<mesh name="waist_yaw_link" content_type="model/stl" file="waist_yaw_link.STL"/>
<mesh name="waist_yaw_link" content_type="model/stl" file="waist_yaw_link.stl"/>

<!-- left arm -->
<mesh name="left_upper_arm_pitch_link" content_type="model/stl" file="left_upper_arm_pitch_link.STL"/>
<mesh name="left_upper_arm_roll_link" content_type="model/stl" file="left_upper_arm_roll_link.STL"/>
<mesh name="left_upper_arm_yaw_link" content_type="model/stl" file="left_upper_arm_yaw_link.STL"/>
<mesh name="left_lower_arm_pitch_link" content_type="model/stl" file="left_lower_arm_pitch_link.STL"/>
<mesh name="left_hand_yaw_link" content_type="model/stl" file="left_hand_yaw_link.STL"/>
<mesh name="left_end_effector_link" content_type="model/stl" file="left_end_effector_link.STL"/>
<mesh name="left_upper_arm_pitch_link" content_type="model/stl" file="left_upper_arm_pitch_link.stl"/>
<mesh name="left_upper_arm_roll_link" content_type="model/stl" file="left_upper_arm_roll_link.stl"/>
<mesh name="left_upper_arm_yaw_link" content_type="model/stl" file="left_upper_arm_yaw_link.stl"/>
<mesh name="left_lower_arm_pitch_link" content_type="model/stl" file="left_lower_arm_pitch_link.stl"/>
<mesh name="left_hand_yaw_link" content_type="model/stl" file="left_hand_yaw_link.stl"/>
<mesh name="left_end_effector_link" content_type="model/stl" file="left_end_effector_link.stl"/>

<!-- right arm -->
<mesh name="right_upper_arm_pitch_link" content_type="model/stl" file="right_upper_arm_pitch_link.STL"/>
<mesh name="right_upper_arm_roll_link" content_type="model/stl" file="right_upper_arm_roll_link.STL"/>
<mesh name="right_upper_arm_yaw_link" content_type="model/stl" file="right_upper_arm_yaw_link.STL"/>
<mesh name="right_lower_arm_pitch_link" content_type="model/stl" file="right_lower_arm_pitch_link.STL"/>
<mesh name="right_hand_yaw_link" content_type="model/stl" file="right_hand_yaw_link.STL"/>
<mesh name="right_end_effector_link" content_type="model/stl" file="right_end_effector_link.STL"/>
<mesh name="right_upper_arm_pitch_link" content_type="model/stl" file="right_upper_arm_pitch_link.stl"/>
<mesh name="right_upper_arm_roll_link" content_type="model/stl" file="right_upper_arm_roll_link.stl"/>
<mesh name="right_upper_arm_yaw_link" content_type="model/stl" file="right_upper_arm_yaw_link.stl"/>
<mesh name="right_lower_arm_pitch_link" content_type="model/stl" file="right_lower_arm_pitch_link.stl"/>
<mesh name="right_hand_yaw_link" content_type="model/stl" file="right_hand_yaw_link.stl"/>
<mesh name="right_end_effector_link" content_type="model/stl" file="right_end_effector_link.stl"/>
</asset>

<worldbody>
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