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Description
Setup
Simulating scene_terrain.xml from #162 using mujoco warp's viewer.
The Issue
Even with nconmax set to 512*1024 in put_data, n_worlds = 1 and shrinking down scene_terrain.xml down to a 3x3 grid of subterrains (versus the 10x20 default), collisions with pyramids don't look correct. (This doesn't happen in cmujoco).
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