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OboeTester_TapToTone
Phil Burk edited this page May 12, 2022
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This test measures the combination of touch latency plus audio output latency.
It uses a microphone to record the sound of the user tapping on the screen. The tap causes the app to beep. An audio analyzer detects the start of the tap sound and the start of the beep. The difference in time is the tap-tone latency.
This can be a bit tricky. You have to make a tapping sound with your fingernail at the same time that you trigger a beep with your finger.
- Press START button.
- Tap straight down, quickly, so that your fingernail and fingertip hit at the same time.
- You should have heard a beep as a result of the tap.
- Wait for latency report to appear. (About one second.)
The app will display the current measurement. Underneath that is the minimum, average, and maximum latency measured.
- Apps Using Oboe or AAudio
- Tech Notes
- Buffer Size, Capacity and Bursts
- Glitches and Latency
- How to Avoid Crashes
- Bluetooth Audio
- Using Audio Effects with Oboe
- Disconnected Streams
- Assert in releaseBuffer()
- Crash during callback after routing
- Using ADPF for High‐Quality Audio Performance
- Using FullDuplexStream for Synchronized IO
- Using Offload Playback for Power‐Saving
- OboeTester Instructions
- Quirks and Bugs
- Developer Notes