This is a modified/updated version of the software that can be found on paulinternet.nl.
This version contains the following features (additionally to the ones found in the original version):
- requires Java >= 11
- macOS specific fixes
- support for German/european steam versions of the game
- support for macOS Steam version of the game
- support for Linux Steam version of the game (SteamPlay/Proton)
- support for editing garages and cars in them
- support for transferring savegames from Android
- support for reading Android savegames without crashing is still in development
- if you think you can help with this, please take a look at #4
- notifications about new versions
- different download options (additionally to
.jar):- a
.exefor windows - a
.app(and.dmg) for macOS - a
.debfor Debian/Ubuntu - a
.rpmfor Fedora/CentOS
- a
- support for theming
Just go to the Releases page and download the file you need.
To build the application:
$ mvn clean install -DskipTests=trueYou should now have the following files inside the newly created savegame-editor/target folder:
gtasaveedit-[version]-jar-with-dependencies.jar- This is the main executable. You can run it with
java -jar [jarfile].
- This is the main executable. You can run it with
You can also build specific application formats. For example: mvn clean package -Pwindows will create a .exe file.
Available profiles:
macOS- builds a
.dmgand.appfile
- builds a
deb- builds a
.debfile
- builds a
rpm- builds a
.rpmfile
- builds a
windows- builds a
.exe
- builds a