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gwchar2/README.md

MasterHead

Hi, I'm Tommer Toledo

Software Developer | Systems, Back-End & Hardware-Adjacent Software

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About Me

I’m a software developer focused on building reliable, production-ready software across back-end systems, networking, hardware-adjacent software, databases, and developer tooling.

I have experience working with C#, .NET, C++, Rust, SQL, hardware simulators, networking concepts, and driver-facing software environments. My work usually sits close to real engineering needs: designing maintainable systems, debugging complex behavior, improving reliability, and building software that interacts with lower-level infrastructure.

Currently, I’m preparing to join Cisco as a Software Engineer, with a focus on systems-oriented software, debugability/serviceability tooling, networking concepts, and production feature ownership.

Experience & Direction

  • Software Engineer at Cisco

    • Systems-oriented software development
    • Debugability and serviceability tooling
    • C++ / Linux / networking-focused development
    • Production-quality feature design and implementation
    • Hardware-adjacent software in networking environments
  • Software Engineer at Rafael Advanced Defense Systems

    • Software development in real-world engineering environments
    • C# / .NET / C++ development
    • Hardware simulator development and integration
    • NI/DAQmx and driver-facing software work
    • Debugging, maintainability, and system-level problem solving
    • Collaboration with cross-functional engineering teams

Featured Projects

ParkSpotTLV — Smart Parking Solution for Tel Aviv

A full-stack smart parking project focused on helping users find and understand parking availability in Tel Aviv.

  • ASP.NET Core Web API
  • Entity Framework Core
  • PostgreSQL + PostGIS
  • Android app using .NET MAUI
  • Interactive map overlays
  • Dockerized development environment
  • CI/CD with GitHub Actions

Repository: https://github.com/gwchar2/ParkSpotTLV

Compilers / Programming Languages

A compiler-oriented project involving parsing, AST construction, and intermediate representation generation.

  • Flex / Bison
  • C++
  • Parser and AST design
  • Three-address code generation
  • Low-level program representation concepts

Hardware Simulators & Driver-Facing Software

Experience working on software that interacts with hardware-oriented environments and simulation layers.

  • Hardware simulator development
  • NI/DAQmx-based software flows
  • A2D / D2A / DIO-oriented simulation concepts
  • Driver-facing debugging and integration
  • Runtime behavior simulation
  • Reliability-focused engineering workflows

Systems & Networking Practice

Ongoing work and learning around systems programming, networking, and low-level software concepts.

  • TCP / UDP socket programming
  • Blocking vs non-blocking I/O
  • Linux networking fundamentals
  • C++ ownership, RAII, move semantics, and concurrency
  • Debugging-oriented software design
  • Network-layer and transport-layer concepts

Tech Stack

.NET C# C++ Rust Python Android Java PostgreSQL SQLite Docker GitHub Actions Git CMake Linux

Main Interests

  • Systems programming
  • Back-end development
  • Networking software
  • Hardware-adjacent software
  • Simulators and driver-facing systems
  • Databases and data modeling
  • Performance and reliability
  • Developer tools and CLI workflows
  • Debugging complex software behavior

GitHub Stats

Top languages

GitHub stats

Contact

Pinned Loading

  1. ParkSpotTLV ParkSpotTLV Public

    ParkSpot TLV is a smart parking solution for Tel Aviv, integrating geospatial data, zone-based parking policies, and mobile convenience.

    C# 1

  2. TCP-File-Server TCP-File-Server Public

    A file transfer server based on TCP connection

    C++

  3. Compiler Compiler Public

    A Custom compiler for a custom language written in C/C++

    C 1

  4. MessageApp MessageApp Public

    An end-to-end encrypted messaging app.

    C++