A simple template for a 2.5D platformer in Godot
- Skybox/nice looking environment
- Antialiasing
- Player stand-in
- Keyboard and gamepad support
- Prototyping textures (from Kenney)
- Character controller (lerp/smoothing/etc...)
- Character animations (animation library)
- Idle
- Walk
- Run
- Jump
- 2.5d camera
- Camera shake/handheld script
- Camera look-ahead based on direction player is facing
- Scene manager/level loading
- Auto-detect number of levels in scene manager
- Level Generator
- Title Screen
- Pause menu
- Console /with on/off trigger
- Debug HUD
- Fullscreen toggle (command in console)
- Add unit testing framework (Gut)
- Update to GUT 9
- Write unit tests
- Audio player
- Subtitles system
- Write proper user documentation
- Touch support for mobile
- Grass with scatter system
- 3D Character: Mannequin by GDQuest and contributors
- Pause menu: Bramwell
- Console Plugin: Mansur Isaev
- Debug Overlay: HungryProton
- Prototype Textures: Kenney
- Camera Movement: The Shaggy Dev (Code)
- Unit Testing framework: Gut
- Audio Manager: Godot Sound Manager
- Music: Indie Summer by RomanSenykMusic from Pixabay
- Wind Sound Effect: SoundsForYou from Pixabay
- Virtual Joystick: Marco Fazio
- Grass: devmar